Bug: Tesselation Prevents Selection Highlight
Hi, I'm using the Unreal Tournament editor, and I'm using Tesselation in my master material.
I noticed that all of my static meshes didn't have a selection highlight, specifically from the 2D orthographical viewports.
Disabling tesselation from the master material resolves this issue.
asked Jun 17 '15 at 10:15 PM in Using UE4
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