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Some questions on Media Framework...

Hi there,

Let's say I have 2 UE4 applications each running on a PC(both connected by LAN): 1 records live game-play to WMV video files during run-time, while the other then loads these video files remotely over the LAN for playback(via Windows file-sharing functionality). I'd appreciate it massively if you could shed some light on whether this is actually doable using the Media Framework?

Many thanks!

Melvin Eng, Workshop Foundry.

Product Version: UE 4.8
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asked Jun 18 '15 at 07:23 AM in Using UE4

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Melvin Eng
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