dynamically change material
Hi, I have created a material with both diffuse and emissive color. The question is: Is it possible to allow the user to choose whether to turn it on or not just like the shadow quality. The material is made in blueprints but code is also an option.
asked Jun 18 '15 at 12:11 PM in Rendering
Well, you have 2 options: a parametric material, or two totally different materials. I would go with the second, but it will require c++ to access the mesh data and change the material.
answered Jun 18 '15 at 02:28 PM
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