HTML5 Build Levels Not Loading (4.8)
Hi, I've been using 4.8 for the last few days having upgraded from 4.7.6, and have started to have problems with levels not loading at all in HTML5 builds, they work in the editor and in windows builds but HTML5 builds just dont work... Now this as far as i can tell is in all 4.8 projects including new blank ones ive created.
Ive been checking the logs to try and find whats happening and ive found this snippet
[2015.06.18-23.03.42:906]LogPackageName: SearchForPackageOnDisk took 0.242s to resolve Stage_1.umap [2015.06.18-23.03.43:156]LogPackageName: SearchForPackageOnDisk took 0.246s to resolve Stage_1.umap [2015.06.18-23.03.43:161]LogNet: Browse: /Game/Game/Maps/Start_Screen L [2015.06.18-23.03.43:169]LogNet:Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/Game/Maps/Start_Screen [2015.06.18-23.03.43:174]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/Game/Maps/Start_Screen' L [2015.06.18-23.03.43:182]LogNet:Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/Game/Maps/Start_Screen [2015.06.18-23.03.43:187]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/Game/Maps/Start_Screen' [2015.06.18-23.03.43:214]LogNet: Browse: /Game/Game/Maps/Start_Screen?closed [2015.06.18-23.03.43:219]LogNet: Failed; returning to Entry [2015.06.18-23.03.43:279]LogLoad: LoadMap: /Game/Game/Maps/Start_Screen?closed
For some reason it finds the level it is supposed to go to in this case Start_Screen > Stage_1 but once it finds that level it just reverts back to loading the level its currently in anyway. Any thoughts?
asked Jun 18 '15 at 03:06 PM in Packaging & Deployment
So - I looked into this issue - I think whats happening that Map_2 was not getting packaged -
You can add all maps which you want to packaged -
Edit-Project Settings-> Packaging. ( Show advanced)
"List of maps to include in a packaged build".
With this change - I could just press e and load the next level.
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