How to make the player to move the mouse cursor?

How to make the player to move the mouse cursor

Hi Skot-Miler,

Do you want the player to move to the cursor constantly or to wherever the player clicks?

You should use MoveTo node to move the player to a location. It uses NavMeshes for path finding, so the player will navigate around obstacles if there are any.

If you are trying to move the player to where you click, start with the Top-Down template available with UE4. It does exactly that. If you want the player to move to the cursor constantly, all you have to do is change that template’s blueprint slightly - Instead of moving the player on ‘Mouse Click’, do a routine Trace Cursor in the Tick event (not every tick, twice a second seems ok) then use the MoveTo node to move the player to that location.