Holes in tessellated landscape
Hello I am trying to use the C-Media Advanced Material Pack Edition 2 material for the creation of my landscape. It is quite handy but I found some issues which I hope you will help to resolve. The problem is that there are some holes appearing in the landscape geometry. They become more obvious when you switch to the lower quality settings. I discussed this issue with the creator of the material pack, but there is no solution so far and I would be glad to receive any help right now. This is the thread where we discussed the issue - https://forums.unrealengine.com/showthread.php?53766-C-Media-Advanced-Material-Pack-Edition-2&p=313787#post313787
asked Jun 18 '15 at 05:24 PM in Rendering
You need to find the values in which you still get displacement without creating holes. If the holes disappear at 0 displacement, this means the issue is directly correlated with the values you are setting.
answered Jun 19 '15 at 06:17 PM
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