Hello everybody,
I’m actually developping a project who need particle attraction by actor(s) when you fly through the collision sphere of the particle system actor BP.
But after some search on the Epic UE4 documentation and forums about Cascade Attractors and BP,
I can’t find the right way to attract my particles by the player.
I already tried to expose some vector param of point vector to BP but when I plug player coord vector, nothing append at play.