Particles system attract by actor(s)
I'm actually developping a project who need particle attraction by actor(s) when you fly through the collision sphere of the particle system actor BP.
But after some search on the Epic UE4 documentation and forums about Cascade Attractors and BP, I can't find the right way to attract my particles by the player.
I already tried to expose some vector param of point vector to BP but when I plug player coord vector, nothing append at play.
I realise that if I increase the range and the strength, it work, but how can I kill particles when they touch the player actor ?
answered Jun 22 '15 at 07:33 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here