In Unity, the “Scene” tab displays the current world as it is in the game + I have the freedom to fly with the camera, make runtime edits and so on.
When I tried to have another viewport aside the main viewport, the scene is not runtime updated there,
In the main viewport I have an opened door and a number of runtime spawned Actors, the second viewport shows nothing of this.
I have checked both, the “Game view” option and the “Realtime” option with no positive results.