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Emissive won't work 4.8


I was following the twitch about paper 2D (http://www.twitch.tv/unrealengine/v/5987488) but the part about the glowing isn't working, whatever I put into emissive color, it doesn't make the material glow.

Thanks for your help.

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Product Version: UE 4.8
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asked Jun 19 '15 at 04:50 PM in Rendering

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I can't see the linked video from twitch, but that shouldn't matter much.

If you use the 2D platformer template for Paper 2D you'll just need to adjust some things in two places to make sure bloom can be shown.

In the level makes sure the Post Process Volume has the Bloom set to a value higher than 0.0 and that the threshold is low enough that it doesn't surpass the threshold. Try setting this to the default value or 0 if you're having trouble.

The same applies to the camera in your character BP as well. There are post process setting for the camera that can be set. Make sure that ones above are set to values here that won't negate bloom from working.

This is all I changed to get things working correctly in the template.

I hope this helps.


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answered Jun 19 '15 at 07:13 PM

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Tim Hobson ♦♦ STAFF
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avatar image Mastor Jun 19 '15 at 07:32 PM

Hi Tim,

The problem was as you said the Post Process Volume, thanks a lot for your fast answer !

Thank you to you and the Unreal team from France.


avatar image Tim Hobson ♦♦ STAFF Jun 19 '15 at 07:39 PM

No problem. Glad it's working for you now. :)

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