Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Adding C++ projects to Visual Studio solution.


I just start using Unreal Engine and I can't figure out something, I search on Google and here about this. My question is if we can add another project in game solution, I want to create a C++ Console Application for a server test and a shared library between them. I know I can add them from right click menu but when I regenerate files from Editor it will be deleted.

Product Version: UE 4.8
more ▼

asked Jun 19 '15 at 09:47 PM in C++ Programming

avatar image

20 1 3 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You seem to know the answer yourself, UBT will regenerate solution according to unreal project files and overwrite everything you add. You will need to create separate solution(maybe copy solution) which will include game project files (you can find then in intermediate files) and your files, thats only work around that i can think of. You can always have separate solution for that test program, it does not sound like you be changing it a lot.

more ▼

answered Jun 20 '15 at 12:30 AM

avatar image

37.8k 937 172 1123

avatar image WopsS Jun 20 '15 at 05:06 PM


Thank you for your answer. I had in mind to create a separate solution and see if I can link the .lib and headers files with current project from UE4. But I thought there is a easy way to do that like creating projects in current solution.

Thank you :)

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question