SetWorldRotation does not work in 4.8
I can use SetWorldRotation or SetRelativeRotation properly in 4.7.6. When I update my c++ project to 4.8, everything does not work. my machine does not rotate their arms as well as before. I have noted some new "FORCEINLINE_DEBUGGABLE" functions there in SceneComponent, so what happen to my project？ thanks! Please give some tips.
asked Jun 20 '15 at 09:02 AM in C++ Programming
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