Hi,
Im stuck setting up a plugin with animation Nodes.
The plugin should later consist of a Runtime (FAnim_Nodes) and Editor Module (UAnimGraph_Nodes).
First i want to get it to compile before start writing my own Nodes so i used Rama’s TurnInPlace Node for testing.
I read other post concerning custom animation nodes but i cant get past lots of compiler/linker errors.
I attached the plugin source i the hope someone with more insight can help me figure it out.
NoNoid