How can I count how many steps my character is taking?
Is there a way to count how many steps my character is taking by using the SK_Mannequin_PhysicsAsset foot_r and foot_l ?
The plan is that I need the character to make exactly x more steps after I release forward and I do not want just a simple delay.
asked Jun 21 '15 at 12:00 AM in Blueprint Scripting
You could attach a socket to each foot, then attach a box collision to each foot socket. When they overlap with another object add +1 to an int that would be a "step counter".
answered Jun 21 '15 at 06:11 PM
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