In Unity3d,after import a fbx model,for example: a house,i can get child mesh: door,wall,floor etc in child transform.
but in UE4,all i can see is a house only without child mesh.so tell me ,how to find the child mesh?
In Unity3d,after import a fbx model,for example: a house,i can get child mesh: door,wall,floor etc in child transform.
but in UE4,all i can see is a house only without child mesh.so tell me ,how to find the child mesh?