cannot open source file Blueprint/UserWidget.h
I am gonna go crazy. I did the exact same thing on the tutorial here: https://docs.unrealengine.com/latest/INT/Programming/Tutorials/UMG/2/index.html
it just won't work. It gives the "cannot open source file Blueprint/UserWidget.h" error on the include secdion of MyProjectGameMode.h why is this happening?
asked Jun 21 '15 at 12:26 PM in C++ Programming
I figured it out, apparently it was something ridiculous... Just go to your project folder if you are having this issue and then find the ".uproject" file there and right click it. Select "Generate visual studio project files" this will resolve the issue...
answered Jul 15 '15 at 11:36 PM
Make sure you have
answered Jul 15 '15 at 06:35 AM
I use the Engine which version is 4.15.3, and the VS version is 2015.
I can not find the "Generate visual studio project files" option in my .uproject file right click menu.
I try in Unreal Editor, Select File, and click "Refresh Visual Studio project", it work.
answered Jul 31 '17 at 03:50 AM
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