How do i use animation/blendspace for the different skeleton?

Hi, everyone

I have a problem: i can’t use the animations from marketplace with my already created HeroTPP_skeleton animation blueprint - i just don’t have the right blendspaces and animations to select from dropdown menu in the AnimGraph. I guess that’s because they are tied to the different skeleton mesh then my animBP is.

How can i solve this?

Thank you in advance

Solved it by investing more time in “Retartgeting animations” digging :slight_smile: Turned out i ahd one step missing (selecting a humanoid rig) and therefore i couldn’t find a skeleton to retarget to in the animation retargeting window

For anyone else wondering how the humanoid rig selection and retargeting of skeletons is done, go here:
https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/index.html