How to Prevent Character Sticking to Moving Object?
I'm having an issue where the player is sticking to a moving object, then released when it's done moving.
Some details: The character is using the standard 3rd Person Blueprint template with a Capsule Collider and a Character Movement Component. The moving object is being moved via spline using the 'Set World Location' function.
Here's a clip of the issue I am having: link text
Any help is appreciated. Thanks!
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