How to Prevent Character Sticking to Moving Object?

I’m having an issue where the player is sticking to a moving object, then released when it’s done moving.

Some details:
The character is using the standard 3rd Person Blueprint template with a Capsule Collider and a Character Movement Component.
The moving object is being moved via spline using the ‘Set World Location’ function.

Here’s a clip of the issue I am having:
link text

Any help is appreciated. Thanks!

Currently using a temporary solution with nudging the character through its Character Movement Component and Applying Impulse. It’s not perfect as it can knock the player around in ways I don’t want it to, though.