Hello, i try to attach an actor with an Static Mesh and a collision sphere to my pawn. The problem is that the actor is not at the Sockets Place. Only when I set the collision to “No Collision” it’s on the right place, but I before I can use the actor I have to pick it up in the world and add it into my inventory. This needs a collision request with a single trace.
How can I solve this problem. Tried also to get only the Static Mesh and change it’s collision but I can’t spawn static meshes.
I also will need collision later for setting damage, so no collision I think isn’t the perfect answer.
Please help and thanks