How to align a texture to a landscape at 1:1
I've imported a heightmap (that i generated from exporting a landscape I made because i thought it would help solve this issue which it hasnt and im mad) at 1009 pixels wide (as per the confusing landscape creation guide which doesnt have any references directly for heightmap resolution), and im trying to align a texture i made to go on it using the landscape layer coords node. the thing is, if i set the scaling to 1009 the texture is still like half.
ive had this issue every time ive tried making a terrain, and its really annoying, confusing, and doesnt seem to make any sense.
im messing around with the scaling options at the moment, and cant seem to make heads nor tails of it. the wiki has tooltip-level imformation on the landscape layer coords node, and its basically useless. theres little to no actual information readilly available that can tell me what it is i need to do to get a simple texture to lign up with the landscape.
asked Jun 22 '15 at 10:03 AM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here