Hi, cheers for the link. I am assuming that this guy is working off the official unreal documentation which I also followed.
Its annoying because I have done several gearVR builds with this project. It was only after I upgraded to 4.8 I had this issue.
This video it working off a 4.7 C++ game whereas I am on 4.8 blueprint only.
I am watching through now just in case I missed anything.