Android crash/content not installing
After transitioning to 4.8 from 4.7.3 we are experiencing a problem with our projects on Android. Apparently there is a problem with proper installation on the device. A project which takes about 500mb in development version on IOS, installs only 122mb of data on Android devices, so it crashes on launch.
I tried both launch button and packaging from editor or command line, then installing. I also tried both compressed and uncompressed versions. What's interesting i created template project, which runs fine, and after installing it has the same size as our project on the device.
Tested on Motorola Moto E 2nd gen, Acer Iconia Tab 8 and Nexus 7, everywhere the same result.
I'm attaching crash logs for both compressed and uncompressed versions. They are mostly similar, but compressed version shows some interesting lines about corrupt assets, which seems relevant.
Any help would be appreciated.
asked Jun 23 '15 at 03:11 PM in Bug Reports
In your logs I'm seeing references to two different (but possibly related) issues. Luckily they are both known and reported, and I'm going to include both here for reference in case you're actually seeing both, they are UE-17532 and UE-16970. I will update this thread when I have more information regarding either issue.
answered Jun 23 '15 at 06:09 PM
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