4.8 BlueprintFunctionLibrary BUG copy local variables
Hi Team Epic found a new bug this morning. I found that you can not copy and past local variables inside of BlueprintFunctionLibraries anymore.
I have confirmed it working in 4.7.6 but does not in a new 4.8.0 project.
1) Create a new BlueprintFunctionLibrary
2) Create a New Function
3) Create a new Local Variable
4) Drag a Get reference to the graph
5) Now just copy that reference and paste it. It shows it as a variable that doesn't exist.
This is no longer a problem in 4.8.1. Its resolved. Thanks!
answered Jun 27 '15 at 09:13 PM
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