Hi,
I have a blueprint actor, which contain Child actor component. I’ve deleted it from the map, and for some reason, the child actor are still on the map, and I cant even delete them
Here is steps to reproduce the problem:
- Make a Blueprint actor containing Child component
- Put it in the map
- Select the Bp_Actor and Replace by Bp_Actor (the same). It will duplicate the child component
- Delete the Bp_Actor. The 4 last child component will be deleted with the Bp as it supposed to, but all the remaining child component are undeletable