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Enabling PostProcessing for SimpleHMD?

I am trying to setup a bare-bones HMD development environment for no specific headset using the SimpleHMD plugin. I have enabled the plugin, rebooted the editor, and set the play mode to VR. I now get the preview window displaying with two views, but no barrel distortion is applied. Do I need to add a custom image effect to the PostProcessVolume for this?

Is it possible that I'm still not USING SimpleHMD despite having enabled the plugin, and can I verify if it's being used?


Product Version: UE 4.8
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asked Jun 23 '15 at 06:51 PM in VR

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avatar image kaifhuang Jul 09 '15 at 01:55 PM

how is everything about SimpleHMD going now?

avatar image AberrantWolf Jul 09 '15 at 02:42 PM

I posted what I've figured out so far below.

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