Vertex color from 3D app or Unreal?
Many people use vertex color to paint UNIQUE details into stuff, so that for example "modular brickwall 1" looks different each time it's modularly used. (for example that the vertex color acts as a mask that paints moss),
for that above reason it would be hell to make them in 3d app as you would have to re-export the modular asset like a thousand times with different vertex colors.
answered Sep 15 '18 at 06:08 PM
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