Hi. I’ve been trying (With no luck) to animate a ship that moves around while the game is playing in my Unreal project. Is there any documentation or a short tutorial on how I could get a ship to move around using Matinee (Looped) or would it better to script out the movement in Blueprints?
- Create an empty group in Matinee.
- Select the ship and go to Matinee again.
- Right click on the group you just created. Actors > Add selected actors.
- Create a movement track and set the animation as you wish.
- Select the Matinee in the viewport. In Details panel enable Play On Level Load and Looping.
Let me know if it still doesnt work.
So simple, I completely forgot to add “Add selected actors” - You’re a star.