Hi there,
since the update from 4.7.5 to 4.8.0 i get very strange behaviour when duplicating meshes in my blueprints.
I duplicate the mesh, either vie ctrl+w or rightclick within my blueprint, then:
- The duplicate has it’s pivot/gizmo somewhere completely different than the original.
- The duplicate is also invisible (all settings are exactly like the originals).
- When i try to move the duplicate via gizmo, the gizmo stays at the exact same location, doesn’t move at all, the values however change (in a strange relation to how much i actually move the mouse).
When i add a new component to the blueprint, or drag and drop a static mesh into it, the so created component behaves completely normal. However, if duplicate this new component i get the exact same issue stated above.
I did not yet try it out with a newly created blueprints, if needed i can do this as well.
Cheers