Why is my 3D widget not rendered?

Hi there,

I created a simple 3D widget, but it’s not visible in world-space. In the viewport of the blueprint editor, it seems ok:



This, how it looks in the level editor and in-game:

I am having a similar issue. I bound a textbox content to a variable and now it stopped showing :frowning:

Same here. It used to be visible and source control says neither the scene, blueprint nor widget changed.

Anyone fixed this? Or is this a bug?

Its a bug I think you need to check and uncheck show fps in the editor.