Chartacter rotation stuttering when mouse button down
I am developing a top down shooter and I am having trouble with my character rotation stuttering while I'm shooting with a mouse button. Basically when ANY mouse button is down my character will start jittering (rotation only) instead of doing a smooth rotation.
I posted here a while ago and suspected it might be related to the dynamic navmesh I have: https://answers.unrealengine.com/questions/153934/horrendous-mouse-lag-in-packaged-game.html
I never really solved it and have just been hoping new engine releases would fix it, not really happened so far. I have found the issue appears (ever so slightly) when building from the top down shooter template.
Steps to replicate:
Tried packaging my game (both development and shipping) and the problem is still there
asked Jun 24 '15 at 08:45 PM in Bug Reports
Hi Lazy Games,
I haven't heard back from you in a while, so I'm resolving this post for tracking purposes. Please let us know if you're still experiencing this issue on a different system and/or with a different mouse, and we can continue investigating. Thanks!
answered Jul 06 '15 at 05:30 PM
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