engine crash when changing "gamemode override"
So im trying to change the game mode in each level of a project that I am working on and ever since I have upgraded to 4.8.1 when I click on the GameMode Override in the world setting and a game mode is already in there the whole engine will crash and a bar will pop up saying "rebuilding class heiarchy" and it will not allow me to change the gamemode through the override. is there another way of changing the game mode from level to level or is this the only way? if so how do I fix it?
Here is an image of the crash and the error report. also this does not happen in 4.7.6, so it may be a bug.
asked Jun 25 '15 at 03:25 AM in Bug Reports
Thanks for the report! I was able to reproduce this in 4.8.1 as well as our internal build, and I've created a bug report for the crash (UE-17673). I'll post here as soon as I see an update on it and have a timeline for the fix.
In the meantime, it appears that if you open the GameMode Blueprint once and compile/save it, the editor won't crash when making adjustments in the World Settings tab. Please let us know if this is not the case for you.
answered Jun 25 '15 at 02:31 PM
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