Call a function from another Class(No Blueprint)
Hello Unreal Community, I'm new to C++ programming any advice or examples of my question would be very much appreciated. I have 2 classes, Class A extend GameMode and Class B extend BlurprintFunctionLibrary both created in C++. I've created a function in Class B and in trying to call that function from Class A; Is this possible?
Thanks for your help in advanced.
answered Jun 25 '15 at 04:48 AM
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