I want to extends particle systems.
I have checked Unreal Engine full sources.
Unreal Engine’s particle system use FBaseParticle structure.
Can I use this structure with extend inheritance?
How to approach?
I want to extends particle systems.
I have checked Unreal Engine full sources.
Unreal Engine’s particle system use FBaseParticle structure.
Can I use this structure with extend inheritance?
How to approach?