physics chaos after update
today me updating 4.8 to 4.8.1 because i thought it will be a better version. after starting the physics make chaos. see video: [video] : https://youtu.be/yu9rZzXdapA unfortunately i did not start today my map with 4.8 before. can't open a copy of this project & my map in 4.7.6 to see what happens there.
Hi MarkusR -
Your DeufolOBComplex skeletal Mesh has a Collsion around it and you are loading it in at runtime into your Map1 level. When an object with collision spawns inside a object with collision, the behavior you are seeing can be expected. The easiest way to fix this issue is to go into your DeufolOBComplex Skeletal Mesh and un-assign the Physics asset. This will allow the physics to behave as expected on PIE or Game Launch.
answered Jun 29 '15 at 04:23 PM
Lovecraft_K ♦♦ STAFF
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