Build Lighting crash
Hi RuiShi -
Can you post your Machine ID which can be found in the Crash Reporter that pops up when you are asked to submit your crash? (Also make sure that you have in fact submitted your crash.)
To clear a few quick possibilities if you open the Swarm Agent outside of the editor (found at \Engine\Binaries\DotNET\SwarmAgent.exe) you can clean and validate your Cache which will clear some HDD space which more often then not is the reason some crashes can occur, you simply run out of HDD space.
If you are using a GitHub version of the engine make sure that you have compiled the engine on Development Win64 first which will build the SwarmAgent Lightmass settings that are needed to build lighting.
Finally test building lights in a sample project, like first person Shooter. Make sure to create from a New Project window and not try to upgrade a former template.
answered Jun 25 '15 at 08:01 PM
Lovecraft_K ♦♦ STAFF
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