UnrealBuildTool Fails on New C++ Project

When trying to create a new C++ using the 3rd Person template (also tried with Basic Code and 1st Person), the progress bar stops at about 90% and the following error message is presented:

An error occurred while trying to generate project files.

Running C:/Program Files/Epic Games/4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users//Documents/Unreal Projects/CodeTest4/CodeTest4.uproject” -game -rocket -progress
Discovering modules, targets and source code for game…
UnrealBuildTool Exception: ERROR: Failed to read environment variables from XML file: C:\Users\AppData\Local\Temp\tmp2E90.tmp

The tmp file mentioned exists and is empty. I have been able to generate Blueprint projects successfully and run through some tutorials, but cannot seem to generate a C++ starter project.

Hi ,

It’s possibly related to the spaces in your path name, as reported here:

Could you post your C:\Users\AppData\Local\Temp\tmp2E90.tmp.bat file here for analysis?

Steve

Renamed, because .bat extension was being blocked from upload.

link text

Ah, ok. :slight_smile:

Steve

That other issue you linked suggested running the contents of the batch file, which led me to a problem in my path (it had a dangling quotation mark). Re-ran the batch and it appears to have populated the .tmp file. I think this has me unstuck. Thanks!