How do I include std::map header file?

This is probably dumb but I cannot seem to reference the header file in my project. I would like to use the map container because I’m experiencing difficulties with TMap.

Hey Thumper-

What file are you trying to include? Without more information on what your setup looks like the best solution I can suggest would be to use #include "[FileName].h" at the top of the file you want to have access to the class you’re trying to include. If you are still having problems let me know what it is you’re trying to include and where you’re including it.

Cheers

I was trying to use Map instead of TMap. But I found the problem in my code and it had nothing to do with Tmap. Problem solved. I else where that standard c++ headers are not really allowed in UE4. Is this accurate? I know UE4 has it’s own standard library.