Android debugger crashed when loaded libUE4.so

I use version 4.8 and when I debug on android, it crashed when loaded libUE4.so with illegal instruction (SIGILL)
this is my log and my stack

LOG:
Device API level: 18.

Android: Pulling system/lib64/…

Android: Pulling system/vendor/lib64/…

Android: Pulling system/bin/app_process32…

Android: Pulling system/bin/app_process64…

Android: Pulling system/bin/linker64…

Android: Pulling system/lib64/libc.so…

Android: Setting ports…

Android: Starting GDB server on device…

Android: Starting C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO 12.0\COMMON7\IDE\EXTENSIONS\NVIDIA\NSIGHT TEGRA\2.0\Debuggers\gdb.exe …

gdb.setup file was not found, initialization is skipped.

Android: Loading C:\Users\LIUHAO~1\AppData\Local\Temp\Android\919f0c5c\system\bin\app_process …

Android: Connecting to remote device…

Loaded ‘linker’

Loaded ‘libc.so’

Loaded ‘libstdc++.so’

Loaded ‘libm.so’

Loaded ‘liblog.so’

Loaded ‘libcutils.so’

Loaded ‘libNimsWrap.so’

Loaded ‘libgccdemangle.so’

Loaded ‘libcorkscrew.so’

Loaded ‘libz.so’

Loaded ‘libutils.so’

Loaded ‘libbinder.so’

Loaded ‘libemoji.so’

Loaded ‘libjpeg.so’

Loaded ‘libexpat.so’

Loaded ‘libstlport.so’

Loaded ‘libGLES_trace.so’

Loaded ‘libEGL.so’

Loaded ‘libGLESv2.so’

Loaded ‘libskiaemoji.so’

Loaded ‘libskia.so’

Loaded ‘libandroidfw.so’

Loaded ‘libnativehelper.so’

Loaded ‘libnetutils.so’

Loaded ‘libhardware.so’

Loaded ‘libsync.so’

Loaded ‘libui.so’

Loaded ‘libgui.so’

Loaded ‘libcamera_metadata.so’

Loaded ‘libcamera_client.so’

Loaded ‘libgabi++.so’

Loaded ‘libicuuc.so’

Loaded ‘libicui18n.so’

Loaded ‘libsqlite.so’

Loaded ‘libqc-opt.so’

Loaded ‘libselinux.so’

Loaded ‘libdvm.so’

Loaded ‘libGLESv1_CM.so’

Loaded ‘libETC1.so’

Loaded ‘libwpa_client.so’

Loaded ‘libqmi_encdec.so’

Loaded ‘libdiag.so’

Loaded ‘libdsutils.so’

Loaded ‘libidl.so’

Loaded ‘libqmiservices.so’

Loaded ‘libqmi_client_qmux.so’

Loaded ‘libqmi_cci.so’

Loaded ‘libqmi_common_so.so’

Loaded ‘libqminvapi.so’

Loaded ‘libhardware_legacy.so’

Loaded ‘libsonivox.so’

Loaded ‘libcrypto.so’

Loaded ‘libssl.so’

Loaded ‘libstagefright_foundation.so’

Loaded ‘libspeexresampler.so’

Loaded ‘libaudioutils.so’

Loaded ‘libaudioparameter.so’

Loaded ‘libmedia.so’

Loaded ‘libusbhost.so’

Loaded ‘libharfbuzz_ng.so’

Loaded ‘libLLVM.so’

Loaded ‘libbcc.so’

Loaded ‘libbcinfo.so’

Loaded ‘libRS.so’

Loaded ‘libRScpp.so’

Loaded ‘libhwui.so’

Loaded ‘libandroid_runtime.so’

Loaded ‘libjavacore.so’

Loaded ‘libdrmframework.so’

Loaded ‘libdrmframework_jni.so’

Loaded ‘libstagefright_omx.so’

Loaded ‘libstagefright_yuv.so’

Loaded ‘libvorbisidec.so’

Loaded ‘libstagefright_enc_common.so’

Loaded ‘libstagefright_avc_common.so’

Loaded ‘libstagefright.so’

Loaded ‘libmtp.so’

Loaded ‘libexif.so’

Loaded ‘libstagefright_amrnb_common.so’

Loaded ‘libmedia_jni.so’

Loaded ‘libexif_jni.so’

Loaded ‘libsoundpool.so’

Loaded ‘libcommon_time_client.so’

Loaded ‘libnbaio.so’

Loaded ‘libeffects.so’

Loaded ‘libpowermanager.so’

Loaded ‘libaudcal.so’

Loaded ‘libacdbrtac.so’

Loaded ‘libadiertac.so’

Loaded ‘libacdbloader.so’

Loaded ‘libalsa-intf.so’

Loaded ‘libsrsprocessing.so’

Loaded ‘libaudioflinger.so’

Loaded ‘libvideoeditor_osal.so’

Loaded ‘libvideoeditor_videofilters.so’

Loaded ‘libvideoeditorplayer.so’

Loaded ‘libvideoeditor_core.so’

Loaded ‘libvideoeditor_jni.so’

Loaded ‘librs_jni.so’

Loaded ‘libandroid.so’

Loaded ‘libchromium_net.so’

Loaded ‘libharfbuzz.so’

Loaded ‘libv8.so’

Loaded ‘libwebcore.so’

Loaded ‘libfwclient.so’

Loaded ‘libgnustl_shared.so’

Loaded ‘libwilhelm.so’

Loaded ‘libOpenSLES.so’

Loaded ‘libUE4.so’

Illegal instruction (SIGILL).

STACK:

[0x78B1F788] libUE4.so!_armv7_tick() C++

[0x758E9074] libUE4.so!OPENSSL_cpuid_setup()	C++

[0x40091926] linker!??()	C++

[0x400919FE] linker!??()	C++

[0x40091B50] linker!??()	C++

[0x40091BCE] linker!??()	C++

[0x4008FF2E] linker!_start()	C++

[0x73948320] ??()	C++

and another puzzled is can i make a project with eclipse, Is UE4 support eclipse?

Same problem here. Everything seems to work until libUE4.so gets called.

I jump this crash and it crashed later in opengl at this function “glGetQueryObjectui64vEXT”, anyone can solve this problem?

Still have this problem in 4.11