Hello. This is my system :
Linux #22-Ubuntu SMP Tue Jun 16 17:15:15 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux
ok. I have compiled the unreal engine 4 source code and I have tried to run the editor,but it does not work,as follows :
Blockquote
[2015.06.26-13.15.59:428][ 0]LogInit: Rocket: 0
[2015.06.26-13.15.59:434][ 0]LogInit: Using libcurl 7.38.0
[2015.06.26-13.15.59:434][ 0]LogInit: - built for x86_64-unknown-linux-gnu
[2015.06.26-13.15.59:434][ 0]LogInit: - supports SSL with OpenSSL/1.0.1i
[2015.06.26-13.15.59:434][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.5
[2015.06.26-13.15.59:434][ 0]LogInit: - other features:
[2015.06.26-13.15.59:434][ 0]LogInit: CURL_VERSION_SSL
[2015.06.26-13.15.59:434][ 0]LogInit: CURL_VERSION_LIBZ
[2015.06.26-13.15.59:434][ 0]LogInit: CURL_VERSION_IPV6
[2015.06.26-13.15.59:434][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.06.26-13.15.59:434][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.06.26-13.15.59:434][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
[2015.06.26-13.15.59:434][ 0]LogInit: Libcurl: checking if ‘/etc/pki/tls/certs/ca-bundle.crt’ exists
[2015.06.26-13.15.59:434][ 0]LogInit: Libcurl: checking if ‘/etc/ssl/certs/ca-certificates.crt’ exists
[2015.06.26-13.15.59:434][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.06.26-13.15.59:434][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.06.26-13.15.59:434][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.06.26-13.15.59:434][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.06.26-13.15.59:434][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
[2015.06.26-13.15.59:437][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.06.26-13.15.59:498][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.06.26-13.15.59:503][ 0]LogInit: Object subsystem initialized
[2015.06.26-13.15.59:504][ 0]LogInit: Initializing SDL.
[2015.06.26-13.16.00:184][ 0]LogInit: Display metrics:
[2015.06.26-13.16.00:184][ 0]LogInit: PrimaryDisplayWidth: 1920
[2015.06.26-13.16.00:184][ 0]LogInit: PrimaryDisplayHeight: 1080
[2015.06.26-13.16.00:184][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2015.06.26-13.16.00:184][ 0]LogInit: Left=0, Top=32, Right=1920, Bottom=1048
[2015.06.26-13.16.00:184][ 0]LogInit: VirtualDisplayRect:
[2015.06.26-13.16.00:184][ 0]LogInit: Left=0, Top=32, Right=1920, Bottom=1048
[2015.06.26-13.16.00:184][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2015.06.26-13.16.00:184][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2015.06.26-13.16.00:184][ 0]LogInit: Number of monitors: 1
[2015.06.26-13.16.00:184][ 0]LogInit: Monitor 0
[2015.06.26-13.16.00:184][ 0]LogInit: Name: S220HQL 22"
[2015.06.26-13.16.00:184][ 0]LogInit: ID: display0
[2015.06.26-13.16.00:184][ 0]LogInit: NativeWidth: 1920
[2015.06.26-13.16.00:184][ 0]LogInit: NativeHeight: 1080
[2015.06.26-13.16.00:184][ 0]LogInit: bIsPrimary: true
[2015.06.26-13.16.00:185][ 0]LogInit: Selected Device Profile: [Linux]
[2015.06.26-13.16.00:185][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2015.06.26-13.16.00:190][ 0]LogInit: Linux hardware info:
[2015.06.26-13.16.00:190][ 0]LogInit: - this process’ id (pid) is 18509, parent process’ id (ppid) is 18499
[2015.06.26-13.16.00:190][ 0]LogInit: - we are not running under debugger
[2015.06.26-13.16.00:190][ 0]LogInit: - machine network name is ‘-Z87-HD3’
[2015.06.26-13.16.00:190][ 0]LogInit: - we’re logged in locally
[2015.06.26-13.16.00:190][ 0]LogInit: - Number of physical cores available for the process: 4
[2015.06.26-13.16.00:190][ 0]LogInit: - Number of logical cores available for the process: 4
[2015.06.26-13.16.00:191][ 0]LogInit: - Memory allocator used: binned
[2015.06.26-13.16.00:191][ 0]LogInit: Linux-specific commandline switches:
[2015.06.26-13.16.00:191][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.06.26-13.16.00:191][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.06.26-13.16.00:191][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.06.26-13.16.00:191][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.06.26-13.16.00:191][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.06.26-13.16.00:191][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.06.26-13.16.00:191][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.06.26-13.16.00:191][ 0]LogInit: Setting LC_NUMERIC to en_US
[2015.06.26-13.16.00:191][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7868 MB, 8057796 KB, 8251183104 bytes)
[2015.06.26-13.16.00:213][ 0]LogTextLocalizationManager: The requested culture (‘it_IT’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.06.26-13.16.00:323][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (/home//Scrivania/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}…)
Localization Resource: (/home//Scrivania/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
[2015.06.26-13.16.00:480][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2015.06.26-13.16.00:481][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2015.06.26-13.16.00:481][ 0]LogRHI: Initializing OpenGL RHI
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_VENDOR: nouveau
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_RENDERER: Gallium 0.4 on NVE6
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_VERSION: 3.3 (Core Profile) Mesa 10.7.0-devel (git-316206e 2015-06-26 vivid-oibaf-ppa)
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 3.30
[2015.06.26-13.16.00:481][ 0]LogRHI: OpenGL Extensions:
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_ES2_compatibility
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_ES3_compatibility
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_base_instance
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_blend_func_extended
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_buffer_storage
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_clear_buffer_object
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_clip_control
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_color_buffer_float
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_copy_buffer
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_conservative_depth
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_debug_output
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_depth_buffer_float
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_depth_clamp
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_derivative_control
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_direct_state_access
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_draw_buffers
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_draw_indirect
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_draw_instanced
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_fragment_shader
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_framebuffer_object
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_get_program_binary
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_gpu_shader5
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_half_float_pixel
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_half_float_vertex
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_instanced_arrays
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_internalformat_query
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_invalidate_subdata
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_map_buffer_range
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_multi_bind
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_occlusion_query2
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_point_sprite
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_program_interface_query
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_provoking_vertex
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_robustness
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_sample_shading
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_sampler_objects
[2015.06.26-13.16.00:481][ 0]LogRHI: GL_ARB_seamless_cube_map
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_separate_shader_objects
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_shader_objects
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_shader_precision
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_shader_texture_lod
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_shading_language_packing
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_shading_language_420pack
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_stencil_texturing
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_sync
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_barrier
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_buffer_object
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_buffer_range
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_float
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_gather
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_multisample
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_query_levels
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_query_lod
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_rectangle
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_rg
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_stencil8
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_storage
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_view
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_texture_swizzle
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_timer_query
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_transform_feedback2
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_transform_feedback3
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_array_object
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_shader
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ARB_viewport_array
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_abgr
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_blend_equation_separate
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_draw_buffers2
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_draw_instanced
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_framebuffer_blit
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_packed_float
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_provoking_vertex
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_shader_integer_mix
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_array
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ANGLE_texture_compression_dxt3
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ANGLE_texture_compression_dxt5
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_compression_latc
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_integer
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_snorm
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_sRGB
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_texture_swizzle
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_timer_query
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_transform_feedback
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_OES_EGL_image
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_OES_read_format
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_KHR_debug
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_KHR_context_flush_control
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_AMD_conservative_depth
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_AMD_draw_buffers_blend
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_AMD_performance_monitor
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_AMD_shader_trinary_minmax
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ATI_blend_equation_separate
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ATI_texture_compression_3dc
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ATI_texture_float
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_ATI_texture_mirror_once
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_IBM_multimode_draw_arrays
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_MESA_pack_invert
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_MESA_texture_signed_rgba
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_NV_conditional_render
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_NV_depth_clamp
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_NV_packed_depth_stencil
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_NV_texture_barrier
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_NV_vdpau_interop
[2015.06.26-13.16.00:482][ 0]LogRHI: GL_S3_s3tc
[2015.06.26-13.16.00:483][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2015.06.26-13.16.00:483][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2015.06.26-13.16.00:483][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 4096
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_SAMPLES: 8
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 8
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 48
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2015.06.26-13.16.00:484][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2015.06.26-13.16.00:484][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 3, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2015.06.26-13.16.00:491][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2015.06.26-13.16.01:106][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 18524
[2015.06.26-13.16.01:582][ 0]LogHAL: Child 18524 is no more running (zombie), Wait()ing immediately.
[2015.06.26-13.16.01:582][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform
[2015.06.26-13.16.01:752][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2015.06.26-13.16.01:917][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2015.06.26-13.16.02:083][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2015.06.26-13.16.02:249][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
[2015.06.26-13.16.02:557][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.06.26-13.16.02:557][ 0]LogDerivedDataCache:Display: Starting with empty Boot cache
[2015.06.26-13.16.02:557][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.06.26-13.16.02:557][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.06.26-13.16.02:558][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.06.26-13.16.02:558][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2015.06.26-13.16.02:558][ 0]LogDerivedDataCache: Using Local data cache path …/…/…/Engine/DerivedDataCache: Writable
[2015.06.26-13.16.02:558][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2015.06.26-13.16.02:558][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2015.06.26-13.16.02:672][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
[2015.06.26-13.16.02:679][ 0]LogInit: Selected Device Profile: [Linux]
[2015.06.26-13.16.02:758][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmo_Mat, compiling.
[2015.06.26-13.16.02:782][ 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.06.26-13.16.02:782][ 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.06.26-13.16.02:782][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmoHeight_Mat, compiling.
Using binned.
Using binned.
[2015.06.26-13.16.02:836][ 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.06.26-13.16.02:836][ 0]LogMaterial: Missing cached shader map for material SplineEditorMeshMat, compiling.
[2015.06.26-13.16.02:852][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.06.26-13.16.02:852][ 0]LogInit: Version: 4.8.1-0+++depot+UE4-Releases+4.8
[2015.06.26-13.16.02:852][ 0]LogInit: API Version: 0
[2015.06.26-13.16.02:852][ 0]LogInit: Compiled (64-bit): Jun 26 2015 12:55:20
[2015.06.26-13.16.02:852][ 0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
[2015.06.26-13.16.02:852][ 0]LogInit: Build Configuration: Development
[2015.06.26-13.16.02:852][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.06.26-13.16.02:852][ 0]LogInit: Command line: /home//Scrivania/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/18509/0/ 18509 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.06.26-13.16.02:852][ 0]LogInit: Base directory: /home//Scrivania/UnrealEngine/Engine/Binaries/Linux/
[2015.06.26-13.16.02:852][ 0]LogInit: Rocket: 0
[2015.06.26-13.16.02:852][ 0]LogInit: Linux hardware info:
[2015.06.26-13.16.02:852][ 0]LogInit: - this process’ id (pid) is 18541, parent process’ id (ppid) is 18509
[2015.06.26-13.16.02:852][ 0]LogInit: - we are not running under debugger
[2015.06.26-13.16.02:852][ 0]LogInit: - machine network name is ‘-Z87-HD3’
[2015.06.26-13.16.02:852][ 0]LogInit: - we’re logged in locally
[2015.06.26-13.16.02:852][ 0]LogInit: - Number of physical cores available for the process: 4
[2015.06.26-13.16.02:852][ 0]LogInit: - Number of logical cores available for the process: 4
[2015.06.26-13.16.02:852][ 0]LogInit: - Memory allocator used: binned
[2015.06.26-13.16.02:852][ 0]LogInit: Linux-specific commandline switches:
[2015.06.26-13.16.02:852][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.06.26-13.16.02:852][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.06.26-13.16.02:852][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.06.26-13.16.02:852][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.06.26-13.16.02:852][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.06.26-13.16.02:852][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.06.26-13.16.02:852][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.06.26-13.16.02:852][ 0]LogInit: Setting LC_NUMERIC to en_US
[2015.06.26-13.16.02:852][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7868 MB, 8057796 KB, 8251183104 bytes)
[2015.06.26-13.16.02:855][ 0]LogTextLocalizationManager: The requested culture (‘it_IT’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.06.26-13.16.02:856][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.06.26-13.16.02:856][ 0]LogInit: Version: 4.8.1-0+++depot+UE4-Releases+4.8
[2015.06.26-13.16.02:856][ 0]LogInit: API Version: 0
[2015.06.26-13.16.02:856][ 0]LogInit: Compiled (64-bit): Jun 26 2015 12:55:20
[2015.06.26-13.16.02:856][ 0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
[2015.06.26-13.16.02:856][ 0]LogInit: Build Configuration: Development
[2015.06.26-13.16.02:856][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.06.26-13.16.02:856][ 0]LogInit: Command line: /home//Scrivania/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/18509/1/ 18509 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.06.26-13.16.02:856][ 0]LogInit: Base directory: /home//Scrivania/UnrealEngine/Engine/Binaries/Linux/
[2015.06.26-13.16.02:856][ 0]LogInit: Rocket: 0
[2015.06.26-13.16.02:856][ 0]LogInit: Linux hardware info:
[2015.06.26-13.16.02:856][ 0]LogInit: - this process’ id (pid) is 18542, parent process’ id (ppid) is 18509
[2015.06.26-13.16.02:856][ 0]LogInit: - we are not running under debugger
[2015.06.26-13.16.02:856][ 0]LogInit: - machine network name is ‘-Z87-HD3’
[2015.06.26-13.16.02:856][ 0]LogInit: - we’re logged in locally
[2015.06.26-13.16.02:856][ 0]LogInit: - Number of physical cores available for the process: 4
[2015.06.26-13.16.02:856][ 0]LogInit: - Number of logical cores available for the process: 4
[2015.06.26-13.16.02:856][ 0]LogInit: - Memory allocator used: binned
[2015.06.26-13.16.02:856][ 0]LogInit: Linux-specific commandline switches:
[2015.06.26-13.16.02:856][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.06.26-13.16.02:856][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.06.26-13.16.02:856][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.06.26-13.16.02:856][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.06.26-13.16.02:856][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.06.26-13.16.02:856][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.06.26-13.16.02:856][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.06.26-13.16.02:856][ 0]LogInit: Setting LC_NUMERIC to en_US
[2015.06.26-13.16.02:857][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7868 MB, 8057796 KB, 8251183104 bytes)
[2015.06.26-13.16.02:859][ 0]LogTextLocalizationManager: The requested culture (‘it_IT’) has no localization data; falling back to ‘en’ for localization and internationalization data.
Using binned.
[2015.06.26-13.16.03:058][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.06.26-13.16.03:058][ 0]LogMeshUtilities: No automatic mesh merging module available
[2015.06.26-13.16.03:072][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/Cube.Cube”,ShapeType=“TriggerCapsule”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.06.26-13.16.03:072][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/Cube.Cube”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.06.26-13.16.03:073][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.06.26-13.16.03:073][ 0]LogInit: Version: 4.8.1-0+++depot+UE4-Releases+4.8
[2015.06.26-13.16.03:073][ 0]LogInit: API Version: 0
[2015.06.26-13.16.03:073][ 0]LogInit: Compiled (64-bit): Jun 26 2015 12:55:20
[2015.06.26-13.16.03:073][ 0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
[2015.06.26-13.16.03:073][ 0]LogInit: Build Configuration: Development
[2015.06.26-13.16.03:073][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.06.26-13.16.03:073][ 0]LogInit: Command line: /home//Scrivania/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/18509/2/ 18509 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.06.26-13.16.03:073][ 0]LogInit: Base directory: /home//Scrivania/UnrealEngine/Engine/Binaries/Linux/
[2015.06.26-13.16.03:073][ 0]LogInit: Rocket: 0
[2015.06.26-13.16.03:073][ 0]LogInit: Linux hardware info:
[2015.06.26-13.16.03:073][ 0]LogInit: - this process’ id (pid) is 18559, parent process’ id (ppid) is 18509
[2015.06.26-13.16.03:073][ 0]LogInit: - we are not running under debugger
[2015.06.26-13.16.03:073][ 0]LogInit: - machine network name is ‘-Z87-HD3’
[2015.06.26-13.16.03:073][ 0]LogInit: - we’re logged in locally
[2015.06.26-13.16.03:073][ 0]LogInit: - Number of physical cores available for the process: 4
[2015.06.26-13.16.03:073][ 0]LogInit: - Number of logical cores available for the process: 4
[2015.06.26-13.16.03:073][ 0]LogInit: - Memory allocator used: binned
[2015.06.26-13.16.03:073][ 0]LogInit: Linux-specific commandline switches:
[2015.06.26-13.16.03:073][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.06.26-13.16.03:073][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.06.26-13.16.03:073][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.06.26-13.16.03:073][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.06.26-13.16.03:073][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.06.26-13.16.03:073][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.06.26-13.16.03:073][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.06.26-13.16.03:074][ 0]LogInit: Setting LC_NUMERIC to en_US
[2015.06.26-13.16.03:074][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7868 MB, 8057796 KB, 8251183104 bytes)
[2015.06.26-13.16.03:080][ 0]LogTextLocalizationManager: The requested culture (‘it_IT’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.06.26-13.16.03:239][ 0]LogStaticMesh: Building static mesh EditorSphere…
*** Error in `./UE4Editor’: free(): invalid next size (normal): 0x000000000abbc010 ***
Annullato (core dump creato)
root@-Z87-HD3:/home//Scrivania/UnrealEngine/Engine/Binaries/Linux# [2015.06.26-13.16.07:004][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.06.26-13.16.07:015][ 0]LogExit: Preparing to exit.
[2015.06.26-13.16.07:018][ 0]LogExit: Exiting.
[2015.06.26-13.16.07:098][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.06.26-13.16.07:108][ 0]LogExit: Preparing to exit.
[2015.06.26-13.16.07:111][ 0]LogExit: Exiting.
[2015.06.26-13.16.07:365][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.06.26-13.16.07:376][ 0]LogExit: Preparing to exit.
[2015.06.26-13.16.07:379][ 0]LogExit: Exiting.