4.8.1 - animation speed/playback problem

Hi!

I have a strange problems after updating to 4.8.1:

  1. Playback of animation sequence driven by Matinee in loaded map is completely broken: it’s play properly in level, but very fast (approx 5 times) when I am load this map into Master Map and run animation by my Master Matinee.

  2. Animation Blueprint won’t play till I Shift+F1 → press Eject → press Possess during my map plying. Immediately after this animation in my blueprint will jump from start to necessary frame (depend from how long my map is playing)

Hey RoadStar,

I don’t usually jump this quickly at getting an example project, but I really feel like it’d help me to put my hands on this one.

Could you upload a copy of your project to Google Drive, Dropbox, etc and then PM me the link on the forums?

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Marking this as answered due to inactivity. Please respond to re-open this issue.

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