I have a triangle, and focusing on P1 and P2 I need to break this edge into smaller fractional parts. I need to end up with the location of P3, and P4 in the diagram. What am I doing wrong?
FVector fractionOfLength = (myPoint1 - myPoint2) / 3;
FVector myPoint3 = myPoint1 + fractionOfLength;
FVector myPoint4 = myPoint3 + fractionOfLength;
Thanks