I need to remove hang glider!

I am using the landscape map and please don’t respond with make a new blueprint with a new character. I have made a new character and done the whole tutorial and made the player the default pawn as well as the game mode and all. For some reason I can not remove the hang glider. I am making a character that walks on the ground and no matter what I do, deleting the level BP’s to start as the Hang Glider and all. Please let me know how I can completely remove the hang glider and use my character. Or at least the default camera that you fly around with. I just don’t want the hang glider anywhere near my project. Thanks!

Hi Jaxx24,

There are 2 areas that you need to also be aware of for setting game modes, default pawns, hud, player controller, and game state classes.

1)The editor defaults are located by hitting the “Edit” menu then select Project Settings. On the left, look for the category of “maps & modes” and click on it. Look under the category of Default Modes. Set your global defaults there.

2)The above sets the global setting, each map can override the setting with their own defaults. In the Editor window, click on “Settings” on the tool bar above the viewport. Then, click on “World Settings”. It then opens a tab usually located on your right side of the editor panel. There you can see the “Game Mode” category.

Enjoy your GameDev!

Thank you I will try this out and see if it works! I have used the project settings before and I will try the next one! Hope it works!

Awesome this is great! Now I have one more question and I am sorry to bug you but this bugs me a lot! So when I walk around I float above the surface I am walking on when its the lake, or a bridge, but when I walk to rocks, I walk through them as if they are not there?