Whole Model is too bright

I didn’t have any problem with it yesterday.
I have no idea why my whole model is too bright. There doesn’t exist any light except BP_Sky_Sphere.
It is supposed to be like image ‘capture2’, but I don’t know why it become image ‘capture’.

Have you checked out if the Exposure is getting a little crazy?

In the viewport, under the Lit Menu, check out the Exposure. Set it to Fixed at Log 0 or some other values. If that fixes the problem then you may want to fix the Automatic Exposure in the PostProcessVolume. I saw you had one in the Volumes folder of the Outliner.

With the PostProcessVolume selected, under Post Process Volume, open the Post Process Settings. You can adjust the Auto Exposure values for Min and Max Brightness to prevent it to change too much, or not at all.

Check out the image:

http://puu.sh/iDTxG/e7c710ffca.png

I see. I’m sorry as I’m no expert on this, I had that problem once and I fixed it by starting from the empty level, instead of the default one, then adding the lights, step by step, until I realized the problem was the auto exposure.

You may try starting from an empty level and do the same. Make sure you go step by step, testing your Play at every step to realize where the problem is.

I’m afraid I cannot help you further on this, hope you good luck on finding the cause of the overlit level. Maybe someone else will notice what is going on.

Thank you!!