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black noise on static mesh

Hi, I got an issue with rendering my mesh on ue, its generating random black noise point ( see on the left side of the image) alt text

I can't figure out how to get the same rendering as on the static mesh editor on the right. I didn't found any information about this on the site, I guess it something about AO but nothing approach my issue.

Thanks for any help!

Product Version: UE 4.5
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asked Jun 27 '15 at 01:17 AM in Rendering

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Yeah, it looks like AO. Disable it(set scale to 0) in your post process volume. Dont forget to create one if you havent already and set it to Unbound.

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answered Jun 27 '15 at 03:03 AM

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avatar image megatlantis Jun 27 '15 at 11:15 AM

Thanks you! I should real more about this PostPro volume !

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