Melee damage not working

I’m trying to make a basic melee attack system for my game, to test it I was trying to make it so that when you left click a capsule will get all overlapping actors and then apply damage to them. The Damage would then trigger a material change in the enemy causing it to flash red. However the enemy does not seem to be receiving any damage and I have no idea why. Here is the blueprint for the attack, Screenshot - 0746b3f9580e4983a79438a242fa5ca7 - Gyazo And here is the blueprint for the damage receive, Screenshot - f7680dcdc21096ced05f930dbeebc875 - Gyazo. I would appreciate any help :slight_smile: