Hi gurus,
I have just created a blank project with starter content, opened it with default level, and click “build”, then UE4 Editor crashed!
I have tried it many time, it crashed every time. below is crash report from windows:
问题签名: // issue signature
问题事件名称: APPCRASH
应用程序名: UE4Editor.exe
应用程序版本: 4.8.1.0 // application version
应用程序时间戳: 5582de35
故障模块名称: igdusc64.dll
故障模块版本: 10.18.10.3574
故障模块时间戳: 535820af
异常代码: c0000005
异常偏移: 000000000017c082
OS 版本: 6.1.7601.2.1.0.256.48 // OS version
区域设置 ID: 2052
其他信息 1: 9ce5
其他信息 2: 9ce5ddf3308207a4f92b4d1326636722
其他信息 3: 886a
其他信息 4: 886a67e8bae56d768a11880beb063dca
My machines’s info:
- Windows 7 Profession SP1 64 bit
- Dell E7240 with Intel i5-4310U CPU
- RAM 16GB
I’m using latest version 4.8.1 of UE4, is it a bug of UE4? Or what should I do to workaroud it?
Thanks in advance!
Island Chen
just downloaded 4.7.6 version, and repeat my operation, this time the “build” is ok with default level. It seems it’s a bug of 4.8!
Anyone answering light build stall issue or are we just going to ignore it?
Hi all,
We’ve assigned a member of our staff to look into this issue for you. Please copy and paste information from Crash Reporter window when this crash occurs, and /attach log from project’s Saved\Logs folder. Thanks!
Hey flyisland,
I attempted to reproduce crash you are reporting in binary release of 4.8.2, but was unable to do so. Are you using a source build or binary release of engine?
Would you mind testing this issue in a 4.8.2 build to see if crash still occurs? Let me know if you have any other questions or need additional assistance.
Thank you,
Hi all, just tried 4.8.2, same issue!
But I tried 4.8.1 on my another laptop (Lenovo T410 with Win7), building is successful.
I guess this issue is related to display card.
Hey flyisland,
If you are getting correct results with same project on a different computer, we can assume it is your other computers hardware or software that is causing issue. I would suggest updating your drivers.
Cheers,