How do i make a gun that i can use?
i already have the skeletal mesh and animation working properly. now how do i get it so i can use it?
asked Apr 05 '14 at 02:31 AM in Using UE4
Depending on your project. Are you extending from ShooterGame/Starter FPS? or making a similar system?
If you are, you'll need to either change the Default Inventory to add the gun into it. Or make a custom powerup class to give the inventory.
answered Apr 05 '14 at 08:49 AM
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