Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Unable to find Settings in Foliage Brush

Hey there! Like you could guess from the title, i am unable to find some settings in the Foliage Brush. I am looking for the "Show Instance settings" button, since i want all my tree's, rocks and grass to be rendered in 1 drawcall. But i cant find the button at all! It should be easy to find, liek explained here: Foliage Instanced Meshes Link

My brush looks like this

alt text

But according to the Foliage Instanced Meshes page it should look like this

alt text

so i can access the Instance Settings via this menu after draggin and dropping a mesh into the tool.

alt text

So my question, where can i find this option? Or does Unreal 4.8.1 automatically set all foliage painted by the brush to instances? Or is the option moved?

Product Version: UE 4.8
more ▼

asked Jun 29 '15 at 01:16 PM in Using UE4

avatar image

1 1 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

Hi Cocktail_Shaker,

The Foliage Tool received a significant overhaul with 4.8. Unfortunately, the documentation has not been updated just yet for this. The settings have been more unified now so that they are easily accessible without the need for multiple tabs.

If you scroll down in the details panel you have pictured above you will see an option for "Instance Settings" that will have a lot of the same settings as before.

I hope this helps.


more ▼

answered Jun 30 '15 at 04:02 PM

avatar image

Tim Hobson ♦♦ STAFF
48.7k 888 103 880

avatar image Cocktail_Shaker Jul 01 '15 at 07:34 AM

Thanks for the reply! that explains why i couldn't find it :).

The reason why i wanted to access these settings, is because i want to find out if i need to edit some settings to enable instanceses. what i'm saying is confusing, but i mean, do the trees get rendered in a single drawcall by default, of do i need to enable this? When i place ~1000 trees my fps already drops to 20, even without collision. What could i be doing wrong?


avatar image Tim Hobson ♦♦ STAFF Jul 01 '15 at 02:49 PM

The foliage tool does instancing automatically. It clusters chunks of these meshes together for LODs. The information in the documentation is still correct, only the UI has changed significantly to be more unified and allow more functionality.

The draw calls should be limited to the number of materials that are assigned for the mesh. For instance, if you have a tree mesh that is painted withe foliage tool and that mesh has 4 materials, there will be a draw call for each one of those materials that is assigned.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

How can I save foliage brush for use on next landscape?

more ▼

answered Aug 27 '17 at 08:05 PM

avatar image


(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question