reducing Engine Size after compiling
unreal engine 4.8 takes 25-36 GB after compiling in vs.I just need editor.I use blueprints and don't program in C++. So, which folders can be deleted to reduce engine size? I know that I can delete "DerivedDataCache" folder,but it takes just a few mega bytes. Thanks in advance
asked Jun 29 '15 at 06:20 PM in Installation & Setup
We haven't heard from you in a while, have you found a way to reduce your engine size? If not, can you please let me know if you're using a binary version of the engine or one built from source code? The file structures and versatility of these two different types are quite different so it would make a difference on what you could get rid of.
answered Jul 13 '15 at 07:03 PM
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